//==============================================================================
// sentinel base_anim.txt
//==============================================================================

//==============================================================================
define RippleIdle
{
	SetSelector
	{
		AmphibiousLogic land/water
		set hotspot
		{
			version
			{
				Visualnone bimmy
			}
		}
		set hotspot
		{
			version
			{
				Visualparticle Naval A Small Boat Idle
			}
		}
	}
}

//==============================================================================
define Ring
{
	SetSelector
	{
//		TechLogic none/Sentinel
//		set hotspot
//		{
//			version
//			{
//				Visualnone bimmy
//			}
//		}
		set hotspot
		{
			version
			{
				Visualparticle sfx g hades sentinel ring
			}
		}
	}
}

//==============================================================================
define Glow
{
	SetSelector
	{
//		TechLogic none/Sentinel
//		SetSelector
//		{
//			set hotspot
//			{
//				version
//				{
//					Visualnone bimmy
//				}
//			}
//		}
		SetSelector
		{
			TechLogic none/Watch Tower/Guard Tower/Ballista Tower
			set hotspot
			{
				version
				{
					Visualnone bimmy
				}
			}
			set hotspot
			{
				version
				{
					Visualparticle SFX X Lampades torch
				}
			}
			set hotspot
			{
				version
				{
					Visualparticle SFX E Son of Osiris Glow
				}
			}
			set hotspot
			{
				version
				{
					Visualparticle SFX A Hero Glow Small
				}
			}
		}
	}
}

//==============================================================================
anim birth
{
	SetSelector
	{
		AmphibiousLogic land/water
		set hotspot
		{
			version
			{
				Visual SFX G Sentinel Base_birtha
				connect HOTSPOT RippleIdle hotspot
				connect HOTSPOT Glow hotspot
				//connect HOTSPOT ring hotspot
			}
		}
		set hotspot
		{
			version
			{
				Visual SFX G Sentinel Base_birtha
				connect HOTSPOT RippleIdle hotspot
				connect HOTSPOT Glow hotspot
				tag SpecificSoundSet 0.00 false ShipDeathSplashQuieter checkVisible
				//connect HOTSPOT ring hotspot
			}
		}
	}
}

//==============================================================================
anim idle
{
	SetSelector none 
	{
		set hotspot
		{
			version
			{
				Visual SFX G Sentinel Base
				connect HOTSPOT RippleIdle hotspot
				connect HOTSPOT Glow hotspot
				connect HOTSPOT ring hotspot
			}
		}
	}
}

//==============================================================================
anim death
{
	SetSelector
	{
		AmphibiousLogic land/water
		set hotspot
		{
			version
			{
				Visual SFX G Sentinel Base
				connect HOTSPOT RippleIdle hotspot
				connect HOTSPOT Glow hotspot
				//connect HOTSPOT ring hotspot
			}
		}
		set hotspot
		{
			version
			{
				Visual SFX G Sentinel Base
				connect HOTSPOT RippleIdle hotspot
				connect HOTSPOT Glow hotspot
				tag SpecificSoundSet 0.00 false ShipDeathSplashQuieter checkVisible
				//connect HOTSPOT ring hotspot
			}
		}
	}
}

